The 2nd Fifth Standing Council Meeting of the Guangdong Virtual Reality (VR) Industry Technology Innovation Alliance was successfully held in Guangzhou on April 24, 2025. Key industry leaders, including Yang Xuyun (Chairman of Zhuoyuan FuninVR) and Jiang Junyi (Vice President), gathered to strategize on strengthening the alliance’s framework and 2025 priorities. Zhuoyuan FuninVR contributed cutting-edge insights from our technological innovations and market expertise, shaping the alliance’s roadmap.
Strengthening the Alliance: Expertise & Leadership
The alliance’s growth hinges on its expert network and industry collaboration. While it already boasts strong R&D capabilities, the meeting highlighted the need to:
1. Expand high-level expertise, especially from Beijing and Hong Kong/Macao, to elevate academic research and industry-academia integration.
2. Leverage leading enterprises to bridge service gaps.
Following deliberations, Zhuoyuan Co., Ltd. was appointed as the Executive Chair Unit, with Mr. Yang as Executive Chair and Mr. Jiang as Executive Secretary-General.
Why Zhuoyuan FuninVR ? A Trailblazer in the VR Industry
Zhuoyuan Co., Ltd., a high - tech enterprise in the VR field, has been deeply involved in the fields of cloud computing, big data, and artificial intelligence for more than a decade. We have established a “hardware + software + content” three - stage rocket strategic system. Besides, our three brands, “FuninVR” (cultural and tourism entertainment), “Playwoo” (science education and research), and “SIMTREK” (sports gaming), have delivered solutions to more than 6,000 professional customers globally, firmly ranking at the leading position in the domestic virtual reality field.
With our remarkable technological prowess and excellent market performance, Guangzhou Zhuoyuan has received numerous industry - leading awards. We have been recognized as a National Specialized and Sophisticated “Little Giant” Enterprise and ranked among the China VR Top 50 Enterprises. As a key member of the National Extended Reality (XR) Standardization Working Group, we have actively contributed to the formulation of three national VR standards. Moreover, our projects have been selected for the “Pioneering Application Cases of Virtual Reality” jointly issued by five departments of the Ministry of Industry and Information Technology and other national ministries, and we ranked first in the “Typical Cases of Intelligent Sports” released by the Ministry of Industry and Information Technology and the General Administration of Sport.
Planning for 2025 and Defining the Development Direction
In terms of the 2025 work plan, the alliance will continue to make efforts in meeting organization, expert academic exchange activities, industrial report compilation, creative innovation competitions, and enterprise services.
1. One Alliance: Unified industry platform
2. One Expert Team: Enhanced collaboration
3. One Industry Focus: VR ecosystem growth
4. One Enterprise Network: Cross-sector partnerships
5. One Base: R&D and incubation hub
6. One Fund: Financial support for innovation
Lastly, as the new Executive Chair, Guangzhou Zhuoyuan will actively promote the implementation of relevant strategic work within the alliance, playing a leading role in standard setting, industrial innovation, talent cultivation, and information exchange, providing continuous impetus for industry development and industrial upgrading.